How Harvesting Works
Choose a harvest type, your skill rating and how many crafting points (CP) you are spending, then fill in your attributes and roll.
- Each check costs 24 CP; a full day of harvesting is 96 CP.
- Each day may trigger an event (weather, beasts, bandits, hidden stashes…) that adjusts your CP.
- Every check rolls d20 + skill against the item's Difficulty of Discovery (DoD), yielding Mishap, Failure, Partial, Full or Critical results.
- Pick a character (anything other than testing) and results are written to the log.
URL Switches
| Switch | Effect |
|---|---|
?debug=1 | Show extra roll detail for every check and event. |
?images=off | Hide item images (work-safe harvesting). |
?batch=NAME | Tag this run with a batch name and force logging, even for the test character. Look batches up under Batch Stats. |
?event=N | Force the event roll to a specific value (1–100) for testing the event table. |
Switches combine, e.g. index.php?images=off&debug=1.